Katabrok's Pod Talk


Other ideas

Filed under: EVE Online — Tags: , — katabrok @ 16:53


Other ideas I support are:

1 – Total revamp of the bounty hunter profession. A good start would be the selling or exchange of kill rights. The placement of a bounty on someone should mean more than giving him money to share with a friend.

2 – The support for dual screens. I /signed a thread about support for it in 2006! What we need is the actual interface in a monitor, and a non 3d accelerated screen on a second monitor, with chats, fleet window, items windows, etc. Nowadays a lot of people have 2 monitors, and it would help with the clutter that we have to live today with all of that different windows opened.

3 – The creation of a CCP taskforce specifically to fight lag. We should have a team doing nothing more than finding ways to reduce lag, implementing them when possible, or discussing them with the CSM when they involve change in the current mechanisms of EVE.

4 – A rethinking of the opportunities to be had in low sec. Today low sec doesn’t  have enough people around because it is easier to die there than in 0.0, and you only get as mush ISK as in high sec, with some few exceptions. I think that both low sec and 0.0 should have the same chances of generating the same level of ISK, but in different ways. This way you can make more players move away from high sec to a more “fun” life in low sec. Low sec shouldn’t be seen as step to 0.0, but as another kind of lawless space, where the rule of great organizations are weak, and the small corps/solo players can make a living.

See you all later,




A plan, I need a plan!

Filed under: EVE Online — Tags: , — katabrok @ 19:23


Today, as I was flying around running some errands, I started to make some shameless advertising. As I flew in a new solar system, I would post in local:

Vote in me! Kata for CSM: https://apukaray.wordpress.com

In some of these systems I got questions, suggestions and even a vote! I’d like to thank Timathai, Nevia Adartes and bearPatch, the first 2 for their ideas and suggestions, and bearPatch for the vote he gave me.

Now, on to the plan. These are some ideas that I favor:

1 – Fix the UI issues that plague EVE for some time, like the absence of key bindings for some heavily used functions, and the need for AA in the engine.

2 – Creation of a more efficient tracking and elimination method for macro users.

3 – More space. More solar systems, with twists like the wormholes.

4 – A better PVE experience. Missions are a cash cow? Yes they are, but they’re boring cash cows. We need some more fun running PVE.

5 – Down with the blob. We need mechanics that make the smarter guy have a chance against the blob. Today we have a problem with fights: How to win? Bring more friends. Until you crash the node. That’s not fun. We need some way to make a good coordinated fleet having the upper hand against the horde.

6 – Increase the number of high risk, big rewards situations in game.

These are some ideas, if you have any more, please tell me!

Best Regards,



Why am I running for the CSM? – The experience part

Filed under: EVE Online — Tags: , — katabrok @ 14:38


Another reason that make me think about running for the CSM was which kind of experience in EVE i have. I started playing eve in 2005, after reading in PC Gamer magazine about the Guiding Hand Heist. At the time i decided that I had to be on a game where this kind of thing could happen.

Soon after I finished the tutorials (which were really short at that time) I met Macath. He asked if I would like to join a new corporation, called Kindergarden Corp (KINDE), created with the express objective of helping new players. There I met Ms Kittly, who founded the corp and its CEO, and many other which would become my friends for a long time. There I learned a lot, was helped by my corpmates and helped them too. When I started to know more about the game, I even got to be CEO of KINDE, always helping new guys find their legs in EVE.

After some time I joined Asguard Security Service (ASEE), where Ms Kittly main was, and went on to live in 0.0 with them. There I learned a lot about the “other” side of EVE. Roaming gangs, fleet fights, 0.0 ratting. When the drone regions opened, there were we getting a space for us. Soon after rigs were introduced I became responsible for the production of rigs on ASEE, coordinating with everyone how we would get the materials and who would build them. After some time in 0.0 I came back to empire, and lived a little more as a carebear, missioning in Caldari Space.

There’s more, and I’ll be back later.



Why am I running for the CSM? – The head part

Filed under: EVE Online — Tags: , — katabrok @ 21:01

Hello guys!

Why did I decide to run for the CSM? That’s a good question, and I hope that I can answer it in this post and at the next posts.

I work with software development, where I have to think very logically (too much logic, my wife says sometimes). Some problems in EVE appear to me easy to be solved, when seen from the side of resources needed and decisions to be taken. An example would be the group shooting that we got some patchs ago. When I heard about it, it became clear how to decrease lag by grouping shots could be done without skewing the shoots distribution. Afterwards it became clear to me that CCP had implemented its group shooting solution in a way very close to how I thought it could be done. It doesn’t means that I can see every answer and know everything thats needs to be done, but I normally can give good ideas to help fix the problems that we have at hand.




Hello world!

Filed under: EVE Online — Tags: , — katabrok @ 23:32

Hello everyone. This is my first post, and I would like to introduce myself, and say why I created a blog and what the hell I’m doing here.

My RL name is Leonidas, I’m a brazilian born in Rio de Janeiro who lives in São Paulo. I work with software development, and I have been playing EVE since december 2005. I always thought about creating a blog, EVE related or not, but I was always too lazy to do it. Now, with the acceptance of my candidacy to the CSM I said to myself: Move that fat ass! I’ll talk about my ideas for eve, my experiences playing it and what I think we should do to help that great game become better yet.

So here is my first post of (I hope) many to come.



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